Splinter wrote:
To be honest, gameplanning needs to be made much easy to use.
Hi Splinter, welcome to MFN. I agree that game planning can be overwhelming, and we're putting together some documentation to hopefully make it easier to figure out what you are supposed to do. I do want to say, though, that while it seems intimidating at first blush, much of what you see is a level of depth that you don't necessarily have to fully understand to be able to make a game plan, but instead you can slowly explore new features as you get more comfortable.