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Re: GamePlanning

By Splinter
8/10/2013 7:36 am
To be honest, gameplanning needs to be made much easy to use.

Re: GamePlanning

By jdavidbakr - Site Admin
8/10/2013 7:58 am
Splinter wrote:
To be honest, gameplanning needs to be made much easy to use.


Hi Splinter, welcome to MFN. I agree that game planning can be overwhelming, and we're putting together some documentation to hopefully make it easier to figure out what you are supposed to do. I do want to say, though, that while it seems intimidating at first blush, much of what you see is a level of depth that you don't necessarily have to fully understand to be able to make a game plan, but instead you can slowly explore new features as you get more comfortable.

Re: GamePlanning

By King of Bling
8/10/2013 2:19 pm
On the various percentages, do we combine each play etc to equal 100%?

Re: GamePlanning

By jdavidbakr - Site Admin
8/10/2013 2:23 pm
King of Bling wrote:
On the various percentages, do we combine each play etc to equal 100%?


It's not necessary to, the values are weights as opposed to percentages, so it doesn't matter what the sum is, their influence is relative to its value vs. the other values.