MFN-73 Cleveland.
Reminder, this is the 80% Pass Team... that had a RB lead the League in Rushing TD at 14. But we threw for over 6,500 Yards with 4 1K guys, 1 guy at 999 and another at 973. RB had less than 500 Rushing.
Again, Rules for Offensive Play to Qualify follow:
To qualify an Inside Run needs 5+ Yards, and Outside Run needs 7+ Yards, a Short Pass needs 7+, a Medium needs 10+ and a Long needs 15+.
For Defense has to give up 2.5 Yards a Call or LESS.
Let's dive in.
Inside Run (5+)
Snicker.
Outside Run (7+)
2RB/2TE/1WR HB Lead Toss Weak (10.3 YPC)
2RB/2TE/1WR HB Counter Weak (11.2 YPC)
Short Pass (7+)
1RB/2TE/2WR TE Flat Curl (7.0 YPA)
Medium Pass (10+)
2RB/2TE/1WR TE Post Out (12.8 YPA)
1TE/4WR TE Corner (16.8 YPA)
1RB/2TE/2WR WR Deep (10.8 YPA)
Long Pass (15+)
0RB/0TE/5WR Corner Post (20.3 YPA)
Again, I have more 'Good Plays' that produce very well, just not over the specific Marks I suggest for 'Elite'.
Defense (oh ****, here we go). 2.5 or Less... this won't take long.
43 Under
3 Deep Zone Under (1.6)
And done! Told you that one wouldn't take long. :D It's my only 'Elite' Play on this Bad (but improving) Defense.
Again, not saying any of these are Elite and circumstances dictate obviously. I use 25 Plays for this Defense, and it's an All Zone Strategy, whereas in MFN-7 (Denver) the idea is All Man with Blitz on 20 Plays and much more resources invested into the Defense.