The play calling is terrible at the end of the game and needs fixed. In my mfn league I get to the 15 or so and ready to drain the clock and kick the game winner. So I run 1st and 2nd down no gain. The clock is at I think 16 sec and instead of running and calling timeout with a second left, I throw a pass. Makes no sense. One it's risky and 2 I leave time on the clock. I kick the winner and there is 10 seconds on the clock. That needs fixed.
Then I think in custom 62 I was running out the clock. 1st I run it I think, 2nd I take a knee and 3rd I run it, 4th i punt with 3 second left. So why did I take a knee on 2nd? If I run it, then I wouldn't have had to punt on 4th.