jdavidbakr wrote:
One idea I did have (it would be a completely different league type) is to split the games into two sims
That's certainly a creative solution, but I don't think I'd personally be in favor of it.
I see two ways it could be implemented. The first would be an 'auto-adjust' feature that would be a slider, 0-100. If set on 0, your game plan would
never change, regardless of the first half outcome. The higher the setting towards 100, the more dramatically your game plan will shift in response, adjusting the %s on your game plan based off what's succeeding/failing. The downside to this is that with a limited sample size, you're going to sometimes get wonky results (your whole offense struggled, but you only threw one deep pass and it happened to succeed; now your noodle-armed QB is going to be throwing it deep every chance he gets this half!), so the slider's default should be on the low side.
The second would be the ability to add in rule sets for specific circumstances, as WarEagle requested. The down side to this is that it would much more inflexible and much more difficult for the average user to implement themselves.
I'd favor the first option, myself.
Last edited at 5/06/2015 2:40 pm