I have discovered a bug in the fatigue settings in your game plan. The "Max Fatigue before pulling players" value was behaving in the opposite way as the instructions indicated. I have deployed a fix that will begin with the next sim. The default value has been changed from 40 to 60, and if you had not changed this value then I have moved your 40 setting to 60.
Please take a moment to verify that the value you have selected here is what you intend prior to the sim that will run on May 17.