In my opinion...
There needs to be more plays available to choose from.
We should be able to select as many plays from our playbooks as we'd like, not limited to 40/30 for some reason.
The impact of "play knowledge" should be reduced very significantly, or at least make the ability to learn plays much, much, much quicker. There is no reason it should take 2 seasons to learn any play.
The limit on calling a play a certain number of times should not be specific to a single play on defense, but a play type.
For example, my last game in MFN-1 I called 51 plays on defense.
23 different plays were called.
Only 1 play was called 5 times.
The rest were all 4 or less.
EVERY SINGLE PLAY WAS A BLITZ!
The worst part is that my team WON the game. Let me repeat, my team called NOTHING but blitzes all game long and still won the game. This should not happen.
This is KILLING this game for me, and many others as well. The most frustrating part is that eliminating it
ASAP doesn't seem to be a high priority at all.
This is more important than QB accuracy, OL blocking, zone coverage, DL pressure, broken tackles, new stats, etc.
The only thing that comes close in importance is banning users like LYTREQ.